Otoy takes 3D graphics and virtual reality app development into the cloud

Otoy makes tools that artists can use to create stunning 3D art that looks as real as anything captured on film. The company recently launched its X.IO App Streaming service so that developers can create cloud graphic services such as next-generation cloud games, streaming virtual reality media, and workstation applications that can run on low-end devices.

The service is the latest cloud-based innovation from Los Angeles-based Otoy, which has also created cloud-based tools for filmmakers via Octane Render and for gamemakers with its Brigade tools. Those tools enable artists to create photorealistic images for games or movies using cloud-based computing resources, said Jules Urbach, the chief executive of Los Angeles-based Otoy, in an interview with GamesBeat.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.