Menu
GamesBeat
Search
Menu
GamesBeatGamesBeat
  • Newsroom
    • Gaming Biz
    • Entertainment
    • Technology
    • Culture
    • Development
    • Gameplay
    • GamesBeat Event Coverage
    • Industry Event Coverage
    • Special Features – BOSS Mode
  • Events
    • Upcoming Events
    • GamesBeat NEXT
    • GamesBeat Summit
    • GamesBeat Event Coverage
  • Video
  • Partnerships
  • The BIG Show
  • GB MAX
Search
  • Become a Member
  • Sign in
close
GamesBeatGamesBeat
close
  • Newsroom
    • Gaming Biz
    • Entertainment
    • Technology
    • Culture
    • Development
    • Gameplay
    • GamesBeat Event Coverage
    • Industry Event Coverage
    • Special Features – BOSS Mode
  • Events
    • Upcoming Events
    • GamesBeat NEXT
    • GamesBeat Summit
    • GamesBeat Event Coverage
  • Video
  • Partnerships
  • The BIG Show
  • GB MAX
  • Become a Member
  • Sign in

Follow us

Follow us on social media

  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky
Categories
  • Posted inin Business

OpenFeint expands free-to-play model to Android games

  • Posted byby Dean Takahashi
  • May 13, 2011
  • Updated May 29, 2025
  • 2 min
  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky
Hollywood & Games returns to Los Angeles on December 10, bringing together 250+ executives, founders, investors and decision-makers at the Grammy Museum's Clive Davis Theater. Explore the business of entertainment's biggest partnership through independent, journalist-led conversations on IP, investment, storytelling and new opportunities across gaming and Hollywood. Space is limited. Secure your seat today.

With Google’s Android mobile platform adding 400,000 new devices a day, it’s clear the platform is becoming a lot more attractive to developers. In recognition of that, game network OpenFeint is launching its free-to-play monetization platform for Android games. That’s another measure of how Google’s mobile ecosystem is catching up with Apple’s.

OpenFeint is launching its OFX platform for Android, which enables developers to launch free-to-play games, where users play for free and pay real money for virtual goods, on Android devices. Google has launched its own in-app purchases, but OpenFeint tries to make its similar platform more robust.

OpenFeint’s OFX gives developers more to work with via its virtual economy management system that helps them build more profitable games. Open Feint, based in Burlingame, Calif., launched its iOS (iPhone etc.) version of OFX in beta form in February, 2010. Version 2.0 of OFX launched on iOS in February. Now, about 40 percent of all Apple game downloads are free titles with in-app purchases, according to Xyologic.

Google is starting to make life easier for game developers, according to panelists who spoke at a panel sponsored by Tapjoy this week in San Francisco. But OpenFeint believes it can still add value in this space and eventually help developers create massive hits that can monetize the same way that Zynga games monetize on Facebook.

OpenFeint is launching a private beta version of OFX for Android now. It helps developers run their own virtual stores, stocking and selling virtual currency and goods. They can analyze the performance of their apps in real time and modify them in real time. Jason Citron, chief executive of OpenFeint, says that in-app purchase systems are like credit card machines. They’re necessary to process transactions but somewhat useless without a store around.

“OFX makes it easy for any game developer to build that store and have confidence in its ability to scale as they snag millions of DAUs (daily active users),” Citron said.

OFX will use Google’s in-app purchase system to process payments in the private beta. But future updates will support alternative payment providers, like mobile payments firms.

Shainiel Deo, CEO of developer Halfbrick Studios, said his team would rather focus on making games instead of the complex scalable server architecture that OpenFeint has built. So Halfbrick is implementing OFX for Android. Japan’s Gree mobile social network recently purchased OpenFeint for $104 million.

  • Share this article
  • twitter
  • facebook
  • linkedin
  • bluesky

Latest News

    • Posted inin Entertainment
    EA founder Trip Hawkins on the Madden movie: What Hollywood got right — and what it left out
    • Postedby Alexander Lee
    • November 14, 2026
    • Posted inin Business
    The Game Awards adds Roblox and Disney+ to its streaming lineup
    • Postedby Jolie Feld
    • November 13, 2026
    • Posted inin Business
    Epic Games files U.S. Supreme Court brief alleging Apple is charging “junk fee” to devs
    • Postedby Dean Takahashi
    • November 13, 2026

Trending

    • Posted inin Business
    Wolfenstein 3 is in production at Machine Games | Asha Sharma
    • Postedby Dean Takahashi
    • November 13, 2026
    • Posted inin Business
    Of 170 game studio closures since 2022, 51% were in North America and 42% in Europe | Amir Satvat
    • Postedby Dean Takahashi
    • November 13, 2026
    • Posted inin Business
    Overlord Labs aims to revolutionize battery management for lightweight devices
    • Postedby Dean Takahashi
    • November 13, 2026

Subscribe to our newsletter

Join GB MAX and get access to GamesBeat newsletters for all the latest updates
Join Now

Gameplay

  • Overlord Labs aims to revolutionize battery management for lightweight devices
    • Postedby Dean Takahashi
  • Nintendo’s The Legend of Zelda: Ocarina of Time remake sells 5.2M copies in four days
    • Postedby Jolie Feld

Entertainment

  • EA founder Trip Hawkins on the Madden movie: What Hollywood got right — and what it left out
    • Postedby Alexander Lee
  • The Game Awards adds Roblox and Disney+ to its streaming lineup
    • Postedby Jolie Feld

Development

  • extinction event
    How indie and double-A studios can survive an extinction-level event | GamesBeat Next 2026
    • Postedby Sam Smith
  • Wolfenstein 3 is in production at Machine Games | Asha Sharma
    • Postedby Dean Takahashi
  • Become a Member
  • Sign in
  • Contact Us
  • About Us
  • Terms of Service
  • Privacy Policy
  • Do Not Sell My Information
Copyright © 2026 GamesBeat. All Rights Reserved.