Nvidia unveils Pascal-based VR-ready laptop graphics chips with 76% performance boost

Nvidia announced today it will soon ship laptop graphics chips that will have a 76 performance boost over the previous generation and be able to run virtual reality applications on a notebook computer.

That could give a boost to PC-based VR sales. Overall, VR is expected to become a $30 billion industry by 2020, according to Digi-Capital. But in 2016, VR-based PCs are still a fairly expensive proposition for consumers. Nvidia believes its new graphics chips will help drive affordability, as well as mobility, for VR systems.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.