Jensen Huang shows off a Quadro RTX GPU.

Nvidia will ship its first ray-tracing Quadro graphics chip in Q4

Nvidia announced its first graphics chips that take advantage of its new Turing-based computer graphics architecture, the Quadro RTX series. The new chips for workstations enable real-time ray tracing, a rendering technique that traces the paths of rays of light to create highly realistic animations that can power games and other interactive animations.

Jensen Huang, CEO of Nvidia, unveiled the Quadro chips and the Turing architecture in a speech at the Siggraph computer graphics event in Vancouver, Canada. Nvidia claims it will revolutionize the work of 50 million designers, engineers, and artists by enabling them to render photorealistic scenes in real-time.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.