Nexon CEO Owen Mahoney wants the game industry to lose its Hollywood envy

Nexon CEO Owen Mahoney spoke passionately about creativity and inspiration at our recent GamesBeat Summit 2017 event. In a fireside chat with me, Mahoney said he wants the game industry to lose its “Hollywood envy.”

He thinks games are the coolest medium in part because you can create your own story and your own ending that is unique from anybody else’s. That’s an advantage that interactive entertainment has over linear entertainment, but he sees game developers being too inspired by the word “cinematic,” as if there’s an assumption that Hollywood properties are better. Mahoney pointed out that Dungeon Fighter Online is more than a decade old, and it is more successful than ever, with $8.7 billion in revenue generated to date. By comparison, he notes that the Star Wars film franchise has generated only $7.5 billion at the box office (Yes, it’s not a perfect comparison, but it is a good point). Why should Tokyo-based Nexon be envious of Hollywood?

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.