MXGP3 and MotoGP 17 raise the bar on realistic racing simulations

I got some hands-on experience with the motocross racing simulations MXGP3 and MotoGP 17 yesterday. I’m not sure what I accomplished, other than proving that I am perhaps the worst video game motorcycle rider in history.

But plenty of fans out there will be excited to hear what Andrea Giolito, senior product manager, had to tell me about the two games coming from developer Milestone and publisher Square Enix. The titles debut on the consoles and PC on June 20 in North America for MXGP3 and July 11 for MotoGP.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.