Morph 3D launches customizable 3D-animated avatars for virtual reality

One problem with virtual reality is that you can’t craft your own characters, or avatars, the way you want them to look in the virtual world. Morph 3D wants to change that, and it is unveiling its 3D-animated avatars for VR today at the VRDC event in San Francisco.

Matt Wilburn, the company’s chief operating officer, said in an exclusive interview with GamesBeat that Morph 3D has created the Ready Room, a VR space where you can customize your own VR character using an HTC Vive VR headset. This is the sort of puzzle piece that the VR industry needs to fulfill its destiny, which is to become a $30 billion industry by 2020, according to Tech advisor Digi-Capital estimates.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.