The DeanBeat: Months after the Facebook-Oculus deal, virtual reality meetups have become the new rage

I was sweating inside the Oculus Rift virtual reality headset. Clang. Clang. Buzz. I held two virtual lightsabers, à la Star Wars, in my hands, and I had to fight off blaster-bolt attacks from a flying drone. Clang. Buzz. Buzz. Clang.

When I took off my mask, the perspiration was running down my face. Amir Rubin, chief executive of Sixense Entertainment, a maker of gesture-controlled handsets for the lightsabers, complimented me on my Jedi skills. His people had turned the demo up nearly all the way on the difficulty setting. Always polite, he didn’t mention that I had dropped one of my lightsabers at one point. In the virtual world, I didn’t know how to pick it up again.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.