Monster Hunter: World has 4K support, but I’ll take the frames instead

Monster Hunter: World is out, and it supports three different visual settings on Xbox One X and PlayStation 4 Pro. You can beef up the graphics, the framerate, or the resolution. The graphics option adds a ton of extra effects, framerate gets you around 60 frames per second, and the resolution gets a dynamic boost beyond 1080p. Beyond having the option to control the visual quality on a more granular level, this is a great way of handling the extra power of the mid-cycle console upgrades.

For my time with Monster Hunter: World, I first tried out the higher resolution. You can see the results of that in the video below, which I captured in 4K:

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