SnowRunner saw more than 100 mods downloaded.

Mod.io: How modding is moving into the mainstream of gaming

Modding platform Mod.io is one of the companies that believes modding has moved into the mainstream, and it has 300 million downloads to prove it.

The Victoria, Australia-based company believes that big game publishers are ready to embrace modding in a much bigger way, and that was one reason the company raised $26 million from the likes of Tencent and Lego Ventures in November.

Mod.io’s passion for modding is echoed by other modding companies like Overwolf, which has raised $127.5 million for the same cause. And then of course the other standout is Roblox, the user-generated content platform that is a leading contender for the metaverse and has a $25 billion market value.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.