Mixamo wants to democratize game creation. It is advancing that cause today with the launch of Fuse, a universal 3D character creation tool that will be available on Valve’s Steam game distribution network.
Mixamo tools automate the process of creating zombies.
On top of that, Valve is making a few characters from its Team Fortress 2 game available to be used in Mixamo’s library of animations. That means that game creators will be able to take the various body parts of the Team Fortress 2 characters and use them in brand new digital characters. The result is hundreds of assets that can be reused to create thousands of new characters.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.