Middle-earth: Shadow of War is getting a some flack for the way its story ends. But the ending isn’t the problem. Rather, it’s the fact that the final cinematic is hidden behind 10 to 20 missions where you have to laboriously take over fortresses. There are only four fortresses involved, but you have to keep on taking them or holding them over and over. Fans aren’t all that happy about this, since they believe you can bypass the tasks by spending a lot of money on loot crates.
But that isn’t really true, and it certainly wasn’t the design team’s placement of the ending cinematic, said Shadow of War creative director Michael de Plater in an interview with GamesBeat.

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