The Xbox Adaptive Controller.

Microsoft controller makes gaming more accessible to people with disabilities

In an inspired moment, Microsoft is unveiling a game controller that enables players with disabilities to play games again. It is part of a growing movement to make tech more accessible to everyone on the planet.

Mike Luckett is a veteran who suffered a spinal cord injury in a motorcycle accident in 2011. That injury left him a quadriplegic, and it could have ended his life as a gamer, as he had only limited use of his hands. But through the nonprofit Warfighter Engaged, he came into contact with the folks at Microsoft’s Inclusive Technologies Lab. And today, they are unveiling the Xbox Adaptive Controller, an accessory born from a hackathon that enables players with disabilities like Luckett to pick up gaming again on both the Xbox One and Windows PCs.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.