Developers can make postapocalyptic games beautiful, if the upcoming PC and console shooter Metro Exodus is anything to go by. At the Game Developers Conference in San Francisco this week, studio 4A Games revealed that it is working with Nvidia to bring real-time ray tracing technology into the latest Metro sequel.
Ray tracing is a rendering method that imitates the behavior of light, and it’s something film CGI has used for years. In gaming, however, computing ray tracing in real-time was too computationally expensive — until now. And the results are jawdropping.
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