I’ve been a fan of the Marvel vs. Capcom series since my Dreamcast days. You can always find more technical or methodical fighting games, but Marvel vs. Capcom is a display of dazzling chaos. Multiple characters take up the screen at any time, and 100-hit combos are part of the package. It also helps that I’m a fan of both brands. I also count crossovers as one of my guilty pleasures (I probably watched The Jetsons Meet the Flintstones a few too many times as a kid).
Marvel vs. Capcom: Infinite, which comes out on September 18 for PlayStation 4, Xbox One, and PC, is the new entry in the series. I got to play the PlayStation 4 version (on my PlayStation 4 Pro) for my review. If you’ve been listening to the fighting game community (or even the larger gaming community), you’ve probably noticed some skepticism around this new installment. The character models look a bit janky and lifeless, and Capcom is focusing on heroes and villains from Disney’s Marvel Cinematic Universe. This means no Wolverine, Deadpool, and a bunch of other iconic heroes.
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