Electronic Arts cuts jobs in its marketing department.

Majority of EA’s growth comes from live-service games

Electronic Arts held its second quarter earnings call for fiscal year 2022 earlier today. The publisher proclaimed the reporting period its strongest second quarter in company history. One of the major components of the company’s current success is strong performance of its live-service games. Leading the pack are Apex Legends and FIFA Ultimate Team, with additional support from the success of EA Mobile titles Golf Clash and Star Wars Galaxy of Heroes, among others.

Live-service games are products that are always online with frequent updates and in-game purchases. Beginning with MMOs such as World of Warcraft, and expanding into a large portion of todays popular titles, these services require infrastructure that traditional-style games do not. This extra investment is a risk, but for a number of large gaming companies, the reward is worth it.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.