Magic Leap’s Graeme Devine: ‘Mixed reality’ is one of gaming’s unexplored frontiers

SAN FRANCISCO — Graeme Devine is no stranger to creating revolutionary gaming experiences, having worked on pioneering CD-ROM multimedia games The 7th Guest and The 11th Hour. His current ventures with Florida-based company Magic Leap, however, may prove to be even more important to the gaming medium in the long run: the development of what he terms “mixed reality” technology.

While augmented reality is the more common term, mixed reality is perhaps more apt for what Devine is trying to accomplish: the blurring of the lines between reality and the constructed, electronically-powered fantasy elements. “We think of mixed reality as the placement of [computer-generated] objects in the real world where they interact with objects in the real world,” he said yesterday onstage at GamesBeat 2015.

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