Lumos Labs expands from brain-training games to educational math titles

Lumos Labs has had more than 85 million downloads for its brain-training games since 2007. Now the company is launching four new math titles aimed at making learning math more fun.

The four games are adaptive, meaning they adjust the difficulty based on how well the player is doing. They are aimed at helping players learn a range of math skills that are relevant to adult life.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.