Games played on Apple devices saw a steep decline in engagement compared to Android during the year ended May 31, according to a report by mobile app marketer Liftoff and mobile attribution firm AppsFlyer.
The report said players are spending tons of money on both iOS and Android, but marketers who focus only on one face tradeoffs. Android has a huge reach, with a presence in about 85% of the global smartphone market, according to market researcher IDC. But Apple’s iOS generates the most revenue. Still, iOS is losing some steam and market share in Europe, Japan, and China. It only costs $3.21 to acquire an Android user, compared to $4.85 for iOS.
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