Overdungeon

Leiting Games launches dungeon-crawler Overdungeon on Steam

Chinese game publisher Leiting Games has announced the full version of the rogue-like dungeon-crawler Overdungeon from Pocket Pair is now available on the PC via Steam.

The Shenzhen, China-based Overdungeon said the game made by a former Nintendo developer blends the replayability of a rogue-like dungeon-crawler with the frenzied fights from real-time strategy games and the tension of epic card battles into a brand-new gameplay experience.

You start Overdungeon by picking a hero. You can venture into a procedurally generated dungeon as a forgetful soldier, a vampire embarrassed about her sultry costume, or Schrödinger’s cat.

Then you pick your path as you use your wits to battle wolves and wizards with a deck of cards. Overdungeon’s card battles lets players cast spells to directly attack enemies or summon creatures to overwhelm foes in battle. You can place lions, elephants, and alpacas on the board to create an unbeatable animal army.

Led by Takuro Mizobe, a former software developer at Nintendo, the seven-person squad at Pocket Pair has kept updating Overdungeon during its early access release on Steam.

In addition to the Deep Forest Dungeon, Overdungeon will also include a seasonal dungeon mode and daily challenges at launch. The game offers real-time, deck battling strategy where you set up spell card combos and spawn a pack of polar bears to dominate monsters you meet in the dungeon.

You get a new dungeon to explore, every time. The game is equipped with multiple difficulty modes and tutorials for all skill levels. Pocket Pair is a team of seven Japanese game developers, while Leiting was set up in 2011 as a China-based game publisher. Previous Leiting games include Gumballs & Dragons, Fury Survivor: Pixel Z, and Overdungeon.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.