BioShock Infinite sold millions of copies as one of the most popular video games of 2013, but did it have to be so incredibly violent?
Ken Levine, the designer of the game at Irrational Games (now defunct), talked about why the game was so violent in an interview with NPR’s Arun Rath on All Tech Considered. Rath noted that one critic called the game about a fictionalized version of early American history a “case study in unnecessary violence.” In that respect, it hardly stood out among the titles shown off at the recent Electronic Entertainment Expo (E3) tradeshow in Los Angeles.
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