I spent a large portion of the week playing Stray, the cat adventure game everyone (me included) seems to have been looking forward to. It’s not quite as exhilarating as last week’s Bayonetta news, but it was still a pleasant week. I really enjoyed Stray, given that it was relatively brief — it doesn’t waste any space while telling a charming, if wistful story.
Part of me does wonder, though, how important its release date is to its popularity. It came out in a relatively quiet period during the year. I’m not sure even the charming orange cat could have competed with the likes of Elden Ring.
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