Jonathan Blow and his team at Thekla took more than seven years to make The Witness. It was a small indie project, but the long puzzle game made a big impact, cementing Blow’s reputation for doing outstanding work.
But now, the creator of Braid and The Witness has moved on to some other projects. He’s working on ways to make programming less painful for game developers. He is doing that by creating a new programming language as a replacement for the popular C++ language.
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