Titanfall 2 is an awesome game, and it would be very sad if it got overlooked within the crowded slate of fall titles. In a moment of folly, Electronic Arts released Titanfall 2 on October 28, a week after EA’s Battlefield 1 debut and a week before Activision released Call of Duty: Infinite Warfare. It was a mistake for EA to do that, but you shouldn’t make the mistake of not playing the mech-laden first-person shooter.
Predictably, Titanfall 2 got sandwiched. According to analyst Ben Schachter of Macquarie Capital, Titanfall 2 units were down dramatically in the first couple of days of its launch compared to the original Titanfall released in March 2014. The original Titanfall generated more than $500 million in sales, even though it was released as an exclusive on Microsoft’s platforms, and it was a multiplayer-only game. It was one of the highest-rated shooters for more than a year.
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