Interpret found kids ask their parents before they spend money in games.

Interpret: 91% of kids ask parents for permission when spending in mobile games

About 91 percent of children ages 3 to 12 ask for parental permission before making purchases in mobile games, according to a report from analyst firm Interpret. And among the kids who ask for permission, 27 percent — the biggest category — want items to customize their characters. Just 13 percent are looking to protect a kingdom or a city — the smallest category.

“Our just-released GameByte report shows that almost all children ask their parents’ permission before making in-game mobile purchases,” said Jesse Divnich, the vice president of research and strategy at Interpret, in an email to GamesBeat. “That means publishers and advertisers need to be mindful that they’re essentially targeting a dual customer base. Parents are always going to look out for what’s best for their children, and convincing parents that your game aligns with parents’ expectations is an important step in the engagement process.”

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.