In Supernova, Bandai Namco enters the MOBA market — but with RTS sensibilities in tow

Between Soul Calibur and Tekken, Bandai Namco cites its legacy of competitive multiplayer games as their qualifications to handle Supernova, its first multiplayer online battle arena.

Such boasts are a bit of a stretch when comparing fighting games to a MOBA-real-time-strategy hybrid. Then again, all these games have large e-sports audiences. For those who have an inkling to get a head start on Supernova’s ins-and-outs, its public alpha test has since opened.

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