I sat on my cat because of VR

Join independent journalists and industry decision-makers at GamesBeat NEXT, returning to San Francisco November 2–3. The event brings together 500 executives, founders, investors and tech leaders shaping the $200 billion interactive economy for candid discussions on gaming, entertainment, technology and AI, plus executive networking and opportunities to build partnerships and close major deals.

I’ve already hurt myself in virtual reality, and now I’m hurting animals. Please don’t call PETA.

I sat on my cat because I was trying to sit down in virtual reality. While wearing my HTC Vive headset, I noticed that a simulated recliner lined up pretty well with the real-world recliner in my room. It seemed like a great idea to try to sit down in the chair, because how often do you get the chance to sit in a virtual seat?

Well, it was actually a terrible idea because my pet cat Neeko had curled up for a nap, and I wasn’t even looking for him when I brought up the Vive camera. As I sat down, I realized my mistake when something fluffy and furry started wriggling underneath me … and I’ve felt terrible ever since.

Go ahead and watch the entire tragedy unfold in the video below:

Again, this isn’t really the Vive’s fault. I should’ve been looking, and — really — I shouldn’t try interacting with real-world objects at all while inside of VR. That’s always a bad idea. Stick to the play area that the SteamVR software warns you about, and you’ll avoid things like sitting on helpless animals.