Virtuos' office in Singapore.

How Virtuos sees the broad landscape of gaming | Gilles Langourieux interview

Virtuos has carved out a big business since 2004 as a company that handles outsourced game development for both developers and publishers. With more than 3,500 people around the world, it also has a big window into the state of the gaming industry.

I talked about this point of view in an interview with Gilles Langourieux, CEO of Virtuos, during a meeting at the recent Game Developers Conference in San Francisco. We noted that everybody is looking for tea leaves now amid a global recession that has seen the tech sector slash jobs and industry titans cut their outlooks.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.