Video game developers have longed used artificial intelligence to help create believable worlds. So it’s not too surprising that researchers can now use some of those same game-making tools to train AI.
During a talk at VentureBeat’s Transform 2019 conference last week, Unity Technologies VP of AI and machine learning Danny Lange argued that game engines are perfect for creating what he called “real” computer intelligence — self-learning systems capable of producing complex behaviors after a short amount of time. With game engines (like the company’s own Unity engine), you can simulate the rules of the real world and test intelligent agents against it.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.