How the game industry tackles diversity and personal failure

A diverse workforce is meaningless if you don’t use their perspectives to shape and enhance your games.

This is one of the biggest takeaways from a presentation about diversity and leadership at the GamesBeat Summit in Berkeley, California (watch it here). Moderator Guy Bendov, the chief executive of Side-Kick Games, said the panel was partly a reaction to world events, especially in the aftermath of a fraught U.S. presidential election and the controversial travel ban proposals from the Trump administration.

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