The marketplace for modern shooters doesn’t take to waiting that well.
It’s remarkable that a series like Sniper Elite even managed a foothold in a genre defined by constant adrenaline. But for the long-distance shooter franchise’s latest installment to continue to gel with this era of shooters, Rebellion Developments had to make some significant overhauls to the core of their gameplay. I recently spoke to Tim Jones, the creative head at Rebellion, about how streamlining a game’s visuals and blowing up tanks brought the series more prominently into the public eye.
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