Big game companies could probably use a manual for acquiring other studios and firms at a time when such acquisitions have reached an all-time record. In the first quarter, the money for acquisitions, public offerings, and investments hit $39 billion, more than the $33 billion for all of last year, according to InvestGame.
So it seems timely for the whole game industry to step back and think about the right way to do acquisitions. We had a couple of executives from mobile game publisher Scopely talk about this subject at our recent GamesBeat Summit 2021 event.
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