Indiana Jones can operate in stealth in Indiana Jones and the Great Circle.

How Machine Games has designed hit shooter games for 15 years | Jerk Gustafsson interview

Become a member of GB MAX to gain exclusive access to the industry and to the most influential global B2B leadership community in the business of gaming, entertainment, and tech. Join now and also get a VIP ticket to GamesBeat Next (Nov 2-3, SF).

MachineGames got off the ground in 2009, with just seven team members who had finished working on the Chronicles of Riddick: Escape From Butcher Bay while at Starbreeze.

The Uppsala, Sweden-based MachineGames is now 15 years old, and it has made a series of beloved shooter games, including the most recent Indiana Jones and the Great Circle, as well as the Wolfenstein trilogy.

This is exclusive GB MAX content. Members get full transcripts, in-depth analysis, and access to the conversations shaping the gaming industry — the stuff that doesn’t make the free feed.
Become a GB MAX Member starting at $299/year.
Already a Premium Member? Sign in