You can summon a Golem in The Unspoken. The VR game had a small esports following.

How Insomniac is marrying VR and esports with The Unspoken

The main selling point for any game that aims to be successful in the growing and profitable esports scene is its competitive nature. Can people play this game, over and over, for hours, days, weeks, and months on end — at the exclusion of all other games — and continue to improve and discover new strategies and wrinkles throughout that time? Will people be able to actually improve their skill, as players, to differentiate their rank in the game, rather than just upgrading stats and unlocking new items?

Those are important questions to ask and, luckily, it seems like the Insomniac game studio has thought of answers for its upcoming Oculus Touch launch title, The Unspoken [Review: 9/10]. Not only will the game come with all Touch preorders, but it also includes enough depth and competitive flair to be well worth the time investment. It’s also the third VR title from the veteran studio, following Edge of Nowhere [Review: 9/10] and Feral Rites [Review: 5/10].

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