HTC Vive Cosmos has new controllers.

How HTC crafted Vive Cosmos for a new generation of consumer VR

HTC unveiled its high-end consumer virtual reality headset, the HTC Vive Cosmos, today. It ships on October 3 for $700, and I had a good hands-on demo with the system, for which preorders are opening today. And I talked with a couple of HTC executives after my demo, and I quizzed them about how the company designed the headset.

The HTC Vive Cosmos represents the high end of the consumer virtual reality market. It is an engineering marvel, but it still has to balance a number of difficult tradeoffs, such as cost, visual quality, accessibility, and mobility. HTC has done what it can to attack each one of these design vectors.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.