In the booming digital collectible card games (CCG) market, the cards seem to be stacked against newcomers.
SuperData Research estimates 2015 revenue in the genre at $1.3 billion worldwide, driven by CCG’s suitability for play sessions on smartphones and tablets. The market leaders rely on established brands such as WarCraft, Marvel and Magic: The Gathering, with more heavy-hitters like Star Wars and The Elder Scrolls on their way to the card tables.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.