How Disney and Harmonix tamed Kinect to make the motion game Disney Fantasia: Music Evolved (interview)

Disney Interactive and Harmonix revealed today that the Kinect music game Disney Fantasia: Music Evolved will come out on Oct. 21 on the Xbox One and Xbox 360 game consoles. It’s a reimagining of Disney’s classic animated film, Fantasia, where you get to play the Sorcerer’s Apprentice (Mickey Mouse’s iconic role). Using your hands to match gestures that you see on the screen, you can test how good you are at beat matching. But you can also take songs and remix them.

We talked with Chirs Nicholls, the executive producer of the game at Disney Interactive, about the challenge of making a new franchise, one based on a Disney classic, using gesture controls that work with both the original Kinect and the new Kinect on the Xbox One. The new motion game will include dozens of songs, including Depeche Mode’s “Enjoy the Silence,” Drake’s “Take Care,” Tchaikovsky’s “The Nutcracker Medley,” The Police’s “Message in a Bottle,” MIA’s “Galang,” and The Who’s “The Real Me.”

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.