On this week’s How Games Make Money, host Jeff Grubb talks with Idil Canal, the general manager of Max at AppLovin. She oversees a product that enables developers to monetize their games with ads. She also explains how that process has improved over time and whether there’s still room for innovation in mobile gaming. Join us, won’t you?
[iframe src=”https://anchor.fm/how-games-make-money/embed/episodes/How-developers-can-still-squeeze-opportunity-from-a-crowded-mobile-gaming-market-edor4e” height=”102px” width=”400px” frameborder=”0″ scrolling=”no”]
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.