It was the best of times. It was the worst of times. As a former English major, I have always wanted to write that in one of my stories. In fact, I think I’ve used the line multiple times. But it sure feels like it applies to the game industry at the moment, with both layoffs and job creation happening at the same time. Perhaps our new normal is uncertainty.
It’s an important thing to figure out whether gaming’s future is bright or a crash lies ahead. I feel like we got a little bit of information this week. Some of the data from the ground floor came from the Game Developers Conference, which this week released its developer survey conducted back in October.

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