Heroes of the Storm’s King Leoric and The Monk defy class expectations

Blizzard Entertainment has always been a company that values player feedback. Many of its recent games (like Diablo 3 or Starcraft 2’s Heart of the Swarm expansion) have shown that while it doesn’t always nail its big games upon release, it’s among the fastest learners in the industry. Such is the case with its newest game, Heroes of the Storm.

Yesterday at the Electronic Entertainment Expo’s first-ever PC Gaming Show, Blizzard announced two new heroes as part of the Eternal Conflict expansion for Heroes of the Storm. This new content aims to rectify some of the issues the game has had since its alpha phase: a lack of interesting, thematic maps that make use of Blizzard’s universes, and character roles that were a little too stringent.

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