Hands-on with Civilization VI: This is a very different game

Take-Two Interactive‘s 2K label and Firaxis Games are hard at work on Sid Meier’s Civilization VI, which debuts for PC on October 21. But I was lucky to get a sneak peek at the first 50 turns at a recent preview event.

And I have to say that this turn-based strategy game — the next entry in the award-winning Civilization franchise that Sid Meier created 25 years ago — is going to be a drastic change from Civilization V, which came out in 2010 on the PC. Just how different is an important question, as the Civilization franchise has sold more than 33 million copies since Meier’s original released in 1991.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.