Supercell is the maker of huge mobile games Clash of Clans, Boom Beach, and Hay Day, and it has another big hit on its hands. Clash Royale shot to No. 1 in top downloads on the app stores less than a day after its release.
Ilkka Paananen, CEO of Supercell in Helsinki, Finland, said on his Facebook page that he was happy to release Clash Royale, particularly after the company had killed so many other games. Supercell rigorously tests its games in certain markets before releasing them. One of them, Smash Land, was pretty far along in development when the company decided to kill it in mid-2015. That kind of religious focus on quality has earned the company some loyal followers, and it tells you a lot about why Clash Royale is so important in the $34.8 billion mobile game industry.
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