Google’s Project Tango will enable cool augmented reality games (hands-on demo)

Larry Yang, a former member of Microsoft’s Xbox 360 hardware team, gave me a demo recently over at his new job at Google. Yang is the lead project manager for Project Tango, which equips a mobile device with 3D-sensing capabilities so that you can create games and other apps that are aware of their surroundings. He showed me a game that uses Tango, and it was like stepping into a future where games, 3D sensing, motion-sensing, cameras, and animated overlays all combine into a very cool augmented reality experience.

Project Tango is yet another way to create the feeling of AR, where you insert animated objects into a real 3D space that you can view via special glasses or a tablet’s screen. In our demo, we used a special tablet, but you could also use something like upcoming AR glasses. Augmented reality is expected to become a $120 billion market by 2020, according to tech advisor Digi-Capital. But first, companies such as Google have to build the platforms that make it possible. Google is demoing the technology this week at the 2016 International CES, the big tech trade show in Las Vegas.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.