Striking Distance Studios is making triple-A games.

Glen Schofield: How to build a new triple-A game studio in the midst of a pandemic

I had a nice conversation with Glen Schofield, the former co-head of Sledgehammer Games and now founder of Striking Distance Studios. I asked him if he was making “Call of Dead Space,” referring to the past franchises that he worked on in his storied career.

“You’re trying to get me to say what I’m making,” Schofield replied.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.