Indie game developers are sprouting all over the place in the age of digital games. But those developers are finding it tough to get their games to run on every platform. So Gingee is announcing today that, after three months of collecting developers in a quiet way, it has created a cross-platform 2D game development engine that runs games on a bunch of platforms at full native speeds.
That is no small achievement, as other game-development platforms with lots of developers have been trying to make their games run speedy elsewhere. But Gingee is trying to one-up the likes of Unity and Cocos 2D by with something that makes the code run in as fast a way as possible. Already, more than 1,000 game developers have started using it in the past three months.
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