Can an American game studio make one of the best samurai video games ever? That’s the question for Sucker Punch as it develops Ghost of Tsushima, an action-adventure sword fighting game set during the 13th century Mongol invasion of Japan.
The last series Bellevue, Washington-based Sucker Punch worked on was Infamous, which starred a series of badass superhero Americans with plenty of attitude. But Chris Zimmerman, cofounder of Sucker Punch, believes his studio can meet that challenge of creating a samurai game that meets even Japanese tastes for authenticity.
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