GamesBeat panel spotlight: Creating mobile ads that don’t suck

Terrible advertising in mobile is the standard. How many interrupting pop-ups, unreadable banner ads, or accidental close-clicks have you experienced?

Trip Hawkins
Trip Hawkins

We’ll address this problem at our GamesBeat 2013 conference with a panel dubbed “Creating mobile ad experiences that don’t suck.” The event will be on Oct. 29-Oct. 30 at the Sofitel Hotel in Redwood City, Calif.

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