E3 2012

GamesBeat’s gigantic E3 2012 roundup

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E3 2012

The sensory smorgasbord of the Electronic Entertainment Expo (E3) heaved itself upon the video game industry for three straight days, and GamesBeat’s intrepid crew enthusiastically hit showfloors, conference halls, and meeting rooms to offer our readers piles of previews, interviews, and news.

What follows below is our collected coverage during the show. You’ll find everything here sorted into categories for easy navigability.

Awards

Who needs stickers? We analyzed, judged, and sorted our top picks for the show’s offerings directly for you. Take a look — the results might surprise you.

GamesBeat’s E3 2012 Game of the Show…plus staff picks – by Dan “Shoe” Hsu

The GamesBeat E3 non-award awards: The least prestigious awards in the industry – by GamesBeat staff

The coolest technologies we saw at E3 2012 – by Dean Takahashi

The best family games of E3 – by GamesBeat staff

The top 8 trends of E3, from bows to brutality – by Mike Minotti

The top 15 swag shirts of E3 2012 – by Rus McLaughlin

Previews

You’ve found the beating heart of E3’s overwhelming magic. Whether from observatory impressions or direct, hands-on experiences, GamesBeat discussed and dissected a sizable stable of upcoming games and hardware.

Hands-on

Hitman Absolution lets you perform hits in giant crowds – by Dean Takahashi

Metro Last Light fights shooter fatigue with deeper single player – by Dean Takahashi

Crysis 3 brings the jungle, gun hacking, and silent stealth kills to Manhattan – by Dean Takahashi

EA reveals Dead Space 3, coming with drop-in cooperative play – by Dean Takahashi

Sleeping Dogs turns Hong Kong crime movies into a video game – by Dean Takahashi

From the creator of Portal, Quantum Conundrum caters to physics-based puzzle gamers – by Dean Takahashi

Capcom remakes hack-slash-shoot-grapple formula with upcoming DmC: Devil May Cry – by Dean Takahashi

Capcom shows three playable characters for Resident Evil 6 – by Dean Takahashi

Finding similarities between Arma III and Carrier Command: Gaea Mission – by Omri Petitte

Neverwinter’s user-generated content could elevate it above the competition – by Stefanie Fogel

DmC: Devil May Cry is full of swagger…and F-bombs – by Eduardo Moutinho

Sonic & All-Stars Racing Transformed leaves Mario Kart in its dust…and wake…and vapor trail – by Mike Minotti

Ni No Kuni: Wrath of the White Witch is an anime you can actually play – by Eduardo Moutinho

Sony Online Entertainment’s PlanetSide 2 – by Rob LeFebvre

Slice, dice, and julienne enemies in Metal Gear Rising: Revengeance – by Eduardo Moutinho

Medal of Honor: Warfighter deploys fire teams to the front lines – by Eduardo Moutinho

Hell Yeah! is like Metroid with a chainsaw jetpack-riding demon bunny – by Mike Minotti

Dead or Alive 5 wants to deliver a power blow to the competition – by Eduardo Moutinho

Counter-Strike: Global Offensive’s simplicity is just what consoles need – by Omri Petitte

Tomb Raider

Hands-off

Just what kind of game is Star Wars 1313? – by Dean Takahashi

Warner Bros. confirms LEGO: Lord of the Rings video game – by Dean Takahashi

EA’s cute The Act romance game exploits iPad’s touchscreen for unique gameplay – by Dean Takahashi

Turn the snow crimson with redcoat blood in Assassin’s Creed III – by Dean Takahashi

Far Cry 3 demo leads you deeper into drug-induced insanity – by Dean Takahashi

Quantic Dream’s Beyond: Two Souls is one of the best games of E3 – by Dean Takahashi

The 5 different games you’ll be playing in Dishonored – by Sebastian Haley

Final Fantasy XIV brings new gameplay and western sensibilities to venerable franchise – by Rob LeFebvre

Windows 8 works hard to meet the needs of all gamers – by Rob LeFebvre

A trio of Mario games strengthen Nintendo’s 3DS lineup – by Mike Minotti

OnLive’s MultiView spectating entices multiplayer and co-op gamers – by Omri Petitte

Player choice matters in The Walking Dead: Episode 2 – by Stefanie Fogel

The Last of Us is even smarter than you think – by Rus McLaughlin

Star Wars 1313 is a game of firsts for the sci-fi franchise – by Eduardo Moutinho

The adventure-game renaissance continues with The Cave – by Eduardo Moutinho

Heroes and villains join forces in Epic Mickey: Power of Illusion – by Mike Minotti

007 Legends proves personality makes or breaks a game – by Omri Petitte

Breaking down what’s exactly new in God of War: Ascension – by Dan “Shoe” Hsu

Turning technology against your friends in Watch Dogs – by Omri Petitte

Interviews

Chasing after the wayward developer or evasive executive amid a sea of journalists and industry luminaries didn’t slake our interview appetite, and we nabbed a slew of thoughtful talks with members across various gaming companies. Take a look.

Why Ubisoft is pouring a lot of resources into Wii U games – by Dean Takahashi

Harvest Moon creator wants to spread happiness with his new game – by Jacob Lopez

How Shenmue’s lead programmer rescued a bad game – by Jacob Lopez

The Last Story developer talks Operation Rainfall, reason for cover system, and Wii U – by Jacob Lopez

With 1.3B tanks obliterated and 30M players, Wargaming.net plans to conquer the online gaming world – by Dean Takahashi

Even Scribblenauts’ creator is surprised by the things people make in his new game – by Jacob Lopez

The Witcher developer CD Projekt RED wants to set new standards with Cyberpunk – by Stefanie Fogel

Japan’s Gree moves mobile gaming into the spotlight at E3 – by Dean Takahashi

THQ’s Brian Farrell talks about looking for a bottom and staging a comeback – by Dean Takahashi

Crytek says CryEngine 3 already does awesome graphics as good as Unreal Engine 4 – by Dean Takahashi

E3 2012

Our opinions

During the craze-filled days of E3, our minds typically busied themselves with ensuring our legs avoided snapping off our torsos and running away with yelping noises. But sometimes, a cohesive thought miraculously coalesced within our overloaded brainpans. Our hands shakily reached for the keyboard, keys started tapping, and well…these are the results.

The DeanBeat: What to expect at E3 – by Dean Takahashi

4 ways developers will use SmartGlass to enhance Xbox 360 experiences – by Dan “Shoe” Hsu

Nintendo’s Wii U: Safe on first, weak on third-party – by Rus McLaughlin

Why Nintendo will have a tough time adding a second GamePad tablet controller to the Wii U – by Dean Takahashi

Tomb Raider is not torture porn – by Rus McLaughlin

Would it be a mistake for E3 to move out of LA? – by Dean Takahashi

Bored, impressed, and giddy: Our final thoughts on E3 2012 – by Dan “Shoe” Hsu

Move over, consoles – mobile is the future – by Rob LeFebvre

Microsoft’s E3 2012: Analysis of 16,000+ comments shows Halo 4, South Park impressed, rest did not – by Andrew Hiscock

Sony’s E3 2012: Analysis shows “shotgun blast” won big, Wonderbook lost – by Andrew Hiscock

Nintendo’s E3 2012: Reactions show hardcore gamers lost faith in Wii U – by Andrew Hiscock

Memes

All it takes is one memorable quote, one Freudian slip, or some facepalm-worthy banter to prompt the Internet community’s creative and unrestrained hand at animated gifs, a worshipful use of Impact font, and hastily jangled Photoshop edits. Here’s what we’ve found.

The best memes of E3 – by Jeff Grubb

Remember these crazy memes from past E3s? – by Jeff Grubb

The wildest memes from the Microsoft E3 press conference – by Jeff Grubb

Silly memes inspired by Sony’s E3 press event – by Jeff Grubb

Aisha Tyler: Ubisoft’s meme machine – by Rus McLaughlin

The oddest Nintendo E3 gifs and Photoshops from the Internet – by Jeff Grubb

Galleries

We snapped plenty of pictures while attending parties, pressers, and meandering the showfloor. Direct your eyeballs upon these galleries, and enjoy the view!

The big gallery of E3’s huge banners – by Mike Minotti

E3 2012 will get your hands up – by Evan Killham

Our editor-in-chief’s E3 adventure – by Evan Killham

The many costumes of E3 2012 – by Jacob Lopez

Retro games have a place at E3, too – by Jasmine Rea

Videos

Dubstep. A beleaguered Lara Croft. Ham-handed hosts. No, this isn’t the latest entry in Alex Trebek’s dream diary — it’s some of our E3 video and trailer content below. Enjoy!

Tomb Raider trailer shows how Lara Croft feels sorry for shooting you – by Dean Takahashi

Konami pre-E3 2012 event: More Castlevania and Metal Gear Rising: Revengeance – by Jasmine Rea

Ubisoft shows strong commitment to the Wii U – by Mike Minotti

6 awkward moments from the E3 press briefings – by Evan Killham

Why we wub wub wub E3 2012: The dubstep of E3 – by Jacob Lopez

Watch Dogs

Press conferences

Surprises and snooze-fests alike emanated from E3’s five major press briefings held by Microsoft, Electronic Arts (EA), Ubisoft, Sony, and Nintendo. Check out all the announcements and debuts here.

Microsoft (video)

Halo 4 trailer video shows Forerunners, new tech – by Rob LeFebvre

New Splinter Cell: Blacklist borrows from Uncharted – by Jeff Grubb

Gears of War: Judgment sets Sera on fire (again) – by Rus McLaughlin

Microsoft previews Xbox Music at E3 press conference – by Rob LeFebvre

Forza Horizon brings street racing to the franchise – by Jasmine Rea

Microsoft introduces Xbox SmartGlass to integrate smartphones and tablets with Xbox 360 – by Dean Takahashi

Nike+ Kinect Training brings in-depth fitness measuring to Xbox 360 – by Jeff Grubb

Microsoft’s Internet Explorer coming to Xbox 360 this fall – by Jacob Lopez

Usher hits the stage to announce Dance Central 3 – by Rob LeFebvre

Xbox Live is getting Nickelodeon, Machinima, and tons of live sports – by Tom Cheredar

Kinect voice commands hit EA Sports flagship titles – by Eduardo Moutinho

South Park creators introduce their game and playfully mock Microsoft – by Jeff Grubb

New Xbox 360 games coming from Signal Studios, Twisted Pixel, and…Gore Verbinski? – by Stefanie Fogel

Microsoft E3 2012 press conference recap…in limerick form – by Andrew Hiscock

Electronic Arts (video)

SimCity Social: If this free-to-play game is too good, will you pay $60 for the full PC version? – by Dean Takahashi

EA reveals Battlefield 3 Premium and fields “15 million players worldwide” – by Omri Petitte

Star Wars: The Old Republic gets new planet, new species, and free trial – by Jacob Lopez

EA nabs UFC from THQ – by Jeff Grubb

Medal of Honor: Warfighter’s beautiful carnage – by Rus McLaughlin

EA shows off Need for Speed: Most Wanted at E3 – by Rob LeFebvre

Ubisoft (video)

Rayman Legends rhythmically runs to the Wii U – by Eduardo Moutinho

You are the network in Ubisoft’s Watch Dogs – by Rus McLaughlin

Here’s where that Watch Dogs cube-head QR code goes – by Jeff Grubb

Sony (video)

Experimental developer Quantic Dream reveals the haunted life of Jody Holmes in Beyond – by Jasmine Rea

Nathan Drake and the Big Daddy Bouncer join PlayStation All-Stars: Battle Royale – by Mike Minotti

J.K. Rowling is writing PlayStation’s Wonderbook – by Rus McLaughlin

Sony announces Assassin’s Creed III Vita and PS3 bundles with exclusive content – by Jeff Grubb

Sony brings down the house with The Last of Us demo – by Dean Takahashi

Sony E3 2012 press conference recap…in limerick form – by Andrew Hiscock

Nintendo (video)

Social networking comes to Wii U, Miiverse will interface with PCs and phones – by Jasmine Rea

First look at action-strategy game Pikmin 3 – by Jeff Grubb

Nintendo confirms 23 games at E3, video streaming, and more for Wii U – by Mike Minotti

Wii Fit U will make you sweatier, livelier, and happier – by Rob LeFebvre

Brag to the Miiverse and take on new modes in New Super Mario Bros. U – by Eduardo Moutinho

Zombify your face with ZombiU for the Wii U – by Mike Minotti

Nintendo bets big on “asymmetric” tablet-based gameplay – one player against several – by Dean Takahashi

Batman: Arkham City Armored Edition utilizes Wii U’s GamePad screen – by Omri Petitte

Nintendo details 3DS Mario titles, Luigi’s Mansion, and third-party games – by Jeff Grubb

Nintendo Land brings asymmetrical multiplayer to Wii U – by Jasmine Rea

Nintendo’s E3 2012 press conference recap…in limerick form – by Andrew Hiscock