When it comes to making mass market games, few companies succeed like Blizzard Entertainment. The division of Activision Blizzard released its Overwatch first-person shooter game on May 24, and within a couple of weeks, the game had more than 10 million users. Since then, the game has only gotten bigger and more talked about.
We’re going to hear about the Blizzard way of doing things at GamesBeat 2016, where Gio Hunt, executive vice president of corporate operations, will do a fireside chat with GamesBeat’s community manager Mike Minotti. One of Mike’s favorite pastimes is figuring out new ways to insult GamesBeat news writer Jeff Grubb.

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