Carter Minshull (left) and Alexander

Gamelynx raises $1.2 million to make esports games on mobile (updated)

Gamelynx is creating team-based competitive games on mobile, so esports can become more accessible and global. And it has raised $1.2 million to accomplish this task.

The whole idea is to make mobile games for hardcore gamers, just as Tencent did when it created Arena of Valor, a multiplayer online battle arena game on mobile. Esports is expected to be a $1.65 billion business in 2021, according to market researcher Newzoo. But to get there, it will have to make some headway in mobile, which is half the global gaming market.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.